package de.justphil.tcg.tcgserver.game.mechanics.property.properties;

import de.justphil.tcg.tcgserver.game.mechanics.game.Game;
import de.justphil.tcg.tcgserver.game.mechanics.property.Property;

public class Resistance extends Property {

	public Resistance(Game game) {

		super(game);
	}

	private final static int DEFENSE = 2;
	
	@Override
	public int getType() {

		return PROPERTY_RESISTANCE;
	}

	@Override
	public int getDefenseModification() {

		return DEFENSE;
	}

	@Override
	public boolean isStackable() {

		return true;
	}	
}
